zaterdag 19 mei 2012

MoScoW list for the rest of the project

Now that Brenna's design is finished and the mock exam is approaching, it is a good time to see what has to be done during the remaining period of this graduation list through a Moscow list.

MUST
  • Game character design sheet (completed)
    • modelsheet
    • texture swatch sheet 
  • Animation character design sheet 
    • expressions
    • turnaround
  • A rough greyscale storyboard telling the backstory of Brenna and where the second animation design can be used in
  • A second game character design sheet, taking visual cues from the animation design
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SHOULD


The shoulds are mainly to create context for the character of Brenna; it would really help to make these assets to sell my project better. 

  • 4 Sidecharacters color sketches (Brenna's parents, the mentor and the antagonist of the story)
  • Neatly written storydocument of the Raven Maiden
  • 2 Environments; 
    • Brenna's village of Bres
    • Brion's cave at the sea
  • Ingame related artwork
    • "fake" screenshot to show the ingame perspective of the player
    • One quick design example of an NPC
    • One quick design example of an Enemy
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COULD
  • Find modeler(s) to model both characters 
  • 2 3D prints of both character designs, so the difference between these two designs can be seen in real life. 

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