Now that Brenna's design is finished and the mock exam is approaching, it is a good time to see what has to be done during the remaining period of this graduation list through a Moscow list.
MUST
SHOULD
The shoulds are mainly to create context for the character of Brenna; it would really help to make these assets to sell my project better.
COULD
MUST
- Game character design sheet (completed)
- modelsheet
- texture swatch sheet
- Animation character design sheet
- expressions
- turnaround
- A rough greyscale storyboard telling the backstory of Brenna and where the second animation design can be used in
- A second game character design sheet, taking visual cues from the animation design
SHOULD
The shoulds are mainly to create context for the character of Brenna; it would really help to make these assets to sell my project better.
- 4 Sidecharacters color sketches (Brenna's parents, the mentor and the antagonist of the story)
- Neatly written storydocument of the Raven Maiden
- 2 Environments;
- Brenna's village of Bres
- Brion's cave at the sea
- Ingame related artwork
- "fake" screenshot to show the ingame perspective of the player
- One quick design example of an NPC
- One quick design example of an Enemy
COULD
- Find modeler(s) to model both characters
- 2 3D prints of both character designs, so the difference between these two designs can be seen in real life.
Geen opmerkingen:
Een reactie posten