After researching how Ubisoft handled Assassin's Creed, I made a timeline for my own story. Above you can see how I set up this story as a trilogy, taking a lot of cues of how Ubisoft did it (see the Assassin's Creed timeline). The fictional games are the core of the franchise, with narrative gaps inbetween games providing interesting opportunities for transmedia products, further enriching the game universe.
For this project, I will focus on the beginning of the timeline, as you can see above. This, of course, because there is a lot of explaining to do and it's not really logical to start in the middle of a story.
Oh yeah, the main character finally has a name; Brenna. It's Celtic and it means raven maid, or dark-haired one.
Next up; The story!
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